Field notes / Qi'an
Get your bearings.
Then get curious.
Samhan is the realm. Qi'an is the region you explore. Seasong is the first city most Defenders come to know; Haebang is the capital.
A clock worth learning
At the normal pace, one world minute passes in 7.5 real seconds. A world hour lasts 7.5 real minutes; a complete world day, called a turn, lasts three real hours.
| World time in Qi'an | Real time at the normal pace |
|---|---|
| 1 minute | 7.5 seconds |
| 1 hour | 7.5 minutes |
| 1 world day (turn) | 3 real hours |
Dawn, Morning, Noontide, Dusk, Evenfall and Overnight give each world day its shape. Notice the world phase when a person or service is absent. Our shared calendar uses a Rising for one real calendar day and a Revolution for one real calendar year. Read which clock to follow for timers and events.
Two roads with different work behind them
Toward a homestead address
Path Hall restoration and surplus bridge work lead toward the physical address-selection event. Homestead explains the arrangement.
Beyond Rocky Woods
Rocky Woods reclamation is a separate chain leading toward three expedition routes in the direction of Haebang. Check the actual in-game opening state. Read about expeditions.
When a name stops you
The Almanac's index connects names and systems to short answers. Use M for the minimap in normal play; check your own bindings if you have changed them.