Samhan Chronicles
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Developer Log

Every update to Samhan Chronicles, straight from the forge.

September 23, 2026v0.8.118

Patch

Social

  • Rank the Powerlist by power; publish it to the website

Professions

  • Crops mature in their full listed grow time
  • Carrot is selectable in the seed menu; ginger/carrot produce polish
  • Carrot is now a plantable crop
  • Two primary slots; gather trades bundle their refine; trade trainers Cole/Chip/Carver
  • Grilligan, Felixir, Piers, Brier & Forrest gain fundamentals dialogue; Ren becomes Felixir + Piers
  • Terra teaches farming and sells seeds & tools; Paige explains paper recovery

Homestead

  • Farnham the Homestead Manager guides newcomers at the Seasong Gazette

Events

  • Add the Reclaiming Rocky Woods communal campaign
  • Bacchanalia piñata bosses can now roam Rocky Woods

*See you in Samhan.*

September 23, 2026v0.8.117

Patch

Professions

  • Add butchery recipes for six premium carcasses
  • Add butchery recipes for seven fen/sewer carcasses

*See you in Samhan.*

September 22, 2026v0.8.116

Patch

UI

  • Show combat log and Gazette timestamps in the player's local time
  • Show combat log and Gazette timestamps in the player's local time
  • Show mail and board times in your own local time

Account

  • Shorten account creation to the essentials

*See you in Samhan.*

September 11, 2026v0.8.115

Patch

UI

  • Auto-place bank deposits on toSlot -1 (quick-move support)
  • Ctrl+left-click to move items between bags and bank

*See you in Samhan.*

September 11, 2026v0.8.114

Patch

Combat

  • Low-level gear now boosts Attack/Spell Power
  • Dying no longer scatters your items on the ground

Items

  • Path shields now drop from level-appropriate sentries and bosses
  • Add path shield ladders for all four paths
  • Reforge rogue rapiers as one-handed oak katanas

Vendors

  • Armorer Amin now stocks starter path shields for every path

Quests

  • Retune quest XP rewards for classic-slow, quest-driven leveling

UI

  • Red-flag vendor items you can't buy or use (WoW-style)
  • Show Attack Power and Spell Power on the character stats panel

*See you in Samhan.*

September 10, 2026v0.8.113

Patch

Combat

  • AttackPower/SpellPower now match WoW (1:1 with your primary stat)

Items

  • Equipment now drops only from cave elites
  • Necklace & boot upgrades now drop; Mystic armor corrected

Mobs

  • Monsters across the world rebalanced

*See you in Samhan.*

September 10, 2026v0.8.112

Patch

Items

  • Give limited-use items their own remaining-uses/max-uses instead of hijacking durability
  • Area pickup can now grab loot sitting under nearby monsters
  • Dragging a bank item stack onto a matching one now combines them
  • Render consumable "uses left" from remainingUses instead of durability

Vendors

  • Fix negative "price for all" on unlimited-stock shop items

UI

  • Action bar docks smokeables/consumables by type: shows total, survives using any copy
  • Action bar shows total puffs across all your pipes
  • Items and equipment no longer randomly vanish from the action bar
  • Fix "Divine Secret" doing nothing from the F1 menu
  • Vendor prices in tooltips use coins; money display omits zero denominations
  • Show total puffs on base-item-docked action bar consumables

Mobs

  • Voracious Shadow Wolf now stalks River Run caves as a rare back-room boss
  • Double Coated Oakseed damage and right-size their exp
  • Brown and Red River Run I wolves now drop Wolf Fang like the Black wolf
  • Tune River Run I to level 5 with a Voracious Shadow Wolf boss
  • Owl now hits harder and is tankier, matching its level

*See you in Samhan.*

September 9, 2026v0.8.111

Patch

Items

  • Dragging an item stack onto a matching one now combines them
  • Durability figure shows face gear separately from the helm
  • Show "Indestructible" on tooltips for gear that never wears out

Vendors

  • Fix "Repair All" skipping items that cost nothing to repair

*See you in Samhan.*

September 9, 2026v0.8.110

Patch

Items

  • Damaged equipment now stops working until repaired instead of being destroyed
  • New at-a-glance durability display shows when your gear is low or broken

Professions

  • Level-gate cooking dishes and elemancy brews by tier
  • Add tier-scaled instant heal to cooked dishes; align brew amounts
  • Give Cooking dishes and Elemancy brews real effects
  • Add Cooking & Elemancy stations, trainers at real shops
  • Add the blacksmith's anvil at the Seasong Smith
  • Add ore -> smelt -> mineral lot chain for the nine stone minerals
  • Smelting now requires working at a forge

Homestead

  • Grow the homestead freezer via agricultural turn-ins
  • Earn private homestead crafting stations via turn-ins
  • Add Cooking & Elemancy trainers and stations to each plot

*See you in Samhan.*

September 8, 2026v0.8.109

Patch

Account

  • Reframe Patron messaging: kill the login nag, invite instead of block

*See you in Samhan.*

September 6, 2026v0.8.105

Patch

Combat

  • Arrow selector always lists arrow types, even when you own none
  • Arrows carry their own projectile and damage; bow arrow selector
  • Scale path weapon passive magnitudes by tier; snapshot the Rogue bleed

Items

  • Give each path helm a signature passive effect
  • Make trainer-granted base path gear worthless, unexchangeable, and non-recyclable
  • Path trainers grant/re-issue the coated path helm; helm ladder starts at L15
  • Restore Miner's Helmet to its Valiant twin's stats (level 10 / ilvl 10)
  • Add WoW-style Use/Equip tooltip lines to path weapons

Quests

  • Marvel Mine helmet quest grants your path's coated helm
  • Shiloh offers repeatable path weapon grow milestones (II-VIII), credited on return
  • Of Oak & Origin: deswamp remaining bograt references to the Slimenace

*See you in Samhan.*

September 5, 2026v0.8.104

Patch

Combat

  • Grove's Blessing heals nearby party members (AoE); add getNearbyGroupMembers
  • Rogue/Mystic/Sage path weapon effects + item-granted procs for all equipment
  • Warrior path weapon gains a signature passive + on-use; item-granted buffs end when gear leaves any slot

Items

  • Path trainers re-issue your base path weapon if you lose the grow ladder
  • Soulbind the oak path weapons and their Petrified Oak tiers

Quests

  • Retarget the oakbomb to the Fen Fortress boss and retire orphaned bograt content
  • Of Oak & Origin: dialogue references the path weapon + harvest toolkit
  • Make oak-weapon growing a sequential, catch-up-safe ladder in any Fen Fortress
  • Grow the oak weapon into level-appropriate Petrified Oak tiers

*See you in Samhan.*

September 5, 2026v0.8.103

Patch

Items

  • Rebalance early weapons and Smith Shiloh's stock

Quests

  • Lower Of Oak & Origin to level 15 and level-scale its rewards

UI

  • Add a Currencies guide to the F1 helper menu
  • Add Path Finder Yuri warp and Divine Secret to the F1 menu
  • Add Character & Item Stats guide to the F1 helper menu
  • Give 5 minutes and per-minute warnings before door-block Inn warp
  • Fix movement keys freezing after casting a targeted spell

*See you in Samhan.*

September 5, 2026v0.8.102

Patch

Combat

  • Fix players becoming unkillable at 0 health

Items

  • Set buy/sell prices for rabbit carcass and acorn
  • Only food spoils -- potions/smokeables no longer expire
  • Fix path armor/helm upgrades not seeing equipped gear

Quests

  • Grant the miner's helmet with the Defender's armor

UI

  • Stop weather rendering inside the path guilds
  • Show your own death pile immediately when you die
  • Only show name plates on NPCs and players, not regular mobs
  • Inventory: reliable slot targeting, drop items only over the world
  • Show item name in tooltips for action-bar consumables

Mobs

  • Fix killed mobs staying on screen until a scene reload

*See you in Samhan.*

September 4, 2026v0.8.101

Patch

Social

  • Show what you're playing on Discord with Rich Presence

*See you in Samhan.*

September 4, 2026v0.8.100

Patch

Social

  • Chat reverts to Say after a Shout; other channels stick

UI

  • Fix Tavern Inn warps: Water Closet exit and floor staircase
  • Fix the SeaU Conservatory exit dropping you in the street
  • Add an optional latency (ping) indicator
  • Add FPS counter toggle, VSync, and FPS cap to Graphics options
  • Fix rare crash when characters/mobs are on screen

*See you in Samhan.*

September 3, 2026v0.8.99

Patch

Combat

  • Fix action-bar cooldown overlay resetting; stop redundant cooldown re-sends
  • Re-cast a Fury to cancel it

Quests

  • Tutorial: the farmer only hands out one potato sack
  • Tutorial crew nudge you to click them before say/shout/whisper
  • Pathfinder Yuri clearly offers "Defender's Armament"

UI

  • Stop the occasional forward hitch while walking
  • Smoother character and map movement at any frame rate
  • Fix real characters sometimes not being clickable

*See you in Samhan.*

September 3, 2026v0.8.98

Patch

Items

  • White Eldritch Flagon purifies afflictions
  • Cheaper Herb Pipe from vendors
  • Price the Feldspar, Gilded Oak, and Marble necklaces
  • Feldspar, Gilded Oak, and Marble necklaces are now proper gear

UI

  • Warp tooltips list the NPCs on the destination map
  • Warp tooltips list the NPCs on the destination map

Mobs

  • Retune Pebble Path II drops; weapon skins no longer drop from monsters
  • Tougher Pebble Path II oak seeds with bigger experience rewards

*See you in Samhan.*

September 3, 2026v0.8.97

Patch

Combat

  • Rage abilities now reliably boost your attacks
  • Starter spells ask for Red Apples (the ones you can actually get)

Items

  • Make the Paring Knife a non-droppable quest item
  • Only ask before dropping equipment, not every item

Vendors

  • Set sell price to half of buy price
  • Standardize buy prices to twice the sell price

UI

  • Warp tiles are always walkable so you can't get stuck on one
  • New default action bar layout and chat window position
  • Move the default chat window position to a better spot
  • Action bars: show each slot's keybind + WoW-exact rebind conflicts
  • Action bars inc 4: rebindable per-slot keys (WoW-style)
  • Action bars inc 3: per-bar slots + rows layout
  • Action bars inc 2: Bars 3-8 + enable toggles
  • Action bars: add a second, dockable bar (WoW-style, inc 1)
  • Add "Reset UI Positions" option; refine buff-bar handle icons
  • Free-form, resizable buff bar (drag to shape it, place it anywhere)
  • Outline the map title/region text so it reads on any map
  • Force-hide any stuck tooltip the cursor has left
  • Fix tooltips getting stuck on screen after leaving an item

*See you in Samhan.*

September 2, 2026v0.8.96

Patch

Quests

  • Grilligan shows "!" to offer the potato task, then "?" to turn it in
  • Crew assignments: accept each delivery from Jonathan/Rose/Pete
  • Over-head quest markers on First Mate Marina, Grilligan and Captain Kai

UI

  • Quest markers are now WoW-style letters instead of sprite bubbles

Mobs

  • First Mate Marina now appears as a character

*See you in Samhan.*

September 2, 2026v0.8.95

Patch

Quests

  • First Mate Marina always gives guidance instead of going silent

UI

  • Fix getting stuck in a wall when leaving the Seasong Trading Post
  • Harden the in-game browser against blank pages and close-time hangs

Events

  • Let players leave the Carnage/Elixir admission room

Account

  • No false "already logged in" warning after creating your first character

*See you in Samhan.*

September 2, 2026v0.8.94

Patch

Items

  • Bank deposits stack-merge into matching stacks; equipment never stacks

Vendors

  • Pierce no longer shows a dead-end buy menu to an undressed player

Quests

  • Fix Catalyzing Quintessence soft-lock after choosing the first element

UI

  • Legend mark text color now matches the icon
  • NPC menu prompt text now grows to fit long prompts
  • Fix legend text clipping next to icons; darken legend/faction tint
  • Legend marks without an icon no longer break the Status tab
  • Legend text color derived from the icon's dominant fill shade
  • Legend mark icons now render again
  • NPCs no longer show hair through their helmets

Mobs

  • Oakseeds now roam and their spit scales with the mob's own damage

*See you in Samhan.*

September 1, 2026v0.8.93

Patch

Items

  • First Ten Rewards Cache — the whole-journey reward, opens to a soulbound First Ten skin
  • Ancestor's Hoard now awards a weapon skin instead of a weapon
  • Fix the Ancestor's Hoard's missing rewards

Quests

  • Ash/Cliff don't strand players when Path Hall is closed

Homestead

  • Harvest toolkit reopens the seed picker when your seed runs out

Events

  • Consolidate the whole-journey reward into one system

Mobs

  • Rare Gold Acorn drop from squirrels
  • Squirrels drop acorns; more squirrels in Seasong City

*See you in Samhan.*

September 1, 2026v0.8.92

Patch

Items

  • Sevenleaved Oakbranch: Brown Green palette + match Oakstaff power

Social

  • Fix Gazette best-known accuracy, crediting, and submission robustness

Quests

  • Ash and Cliff spell out the final First Hand step at Path Hall
  • Path Hall is now the final road for the whole-journey reward
  • Claim your whole-journey reward from Ash or Cliff
  • Completing a road now also leaves an Ancestor's Hoard
  • Relic Racket road advances on either quarryman's deal
  • Ash and Cliff now cover the stretches between roads
  • Ash and Cliff now guide Path Hall Restoration
  • Ash and Cliff now guide the Chasing Waterfalls and Lower Works roads
  • Ash & Cliff guidance for Relic Racket; bonus honors per-quarryman
  • Heritage House Lantern completes on the return to Cliff
  • Ash & Cliff guidance for Oak & Origin and Craggy Crest
  • Completing a road grants a lump-sum XP bonus
  • Ash & Cliff guidance for River Run and Marvel Mine
  • Ash and Cliff now guide the early road, road by road

*See you in Samhan.*

August 31, 2026v0.8.91

Patch

Combat

  • Chain Lightning now arcs from your selected target
  • Level-5 path spells are now cheap and easy to learn
  • Rebalance Gather Mana + drop Zap to level 5 (Mystic)

Social

  • Add the All Paths Equal book to the Eternal Library and sortable boards
  • Add a sort control to the board reader

Mobs

  • Stop mobs spawning in impassable areas or on top of players

*See you in Samhan.*

August 31, 2026v0.8.90

Patch

Combat

  • Fix choosing your path sometimes failing with no response

Social

  • Fix item links with brackets in their name showing as raw text

Quests

  • Fix quest & tutorial NPCs that could fail with no response

*See you in Samhan.*

August 31, 2026v0.8.88

Patch

Combat

  • Rebalance Soothe into a proper starter self-heal
  • Fix three spell tributes that required unobtainable equipment
  • Add a farmable equipment tribute to low/mid-level path spells
  • Update spell learning tributes: keep equipment, add refined materials
  • Polearms cleave a diamond; flank & backstab now roll to hit
  • Weapons and armor now wear down from combat

Items

  • Repair all gear at any vendor; heirloom necklaces now indestructible
  • Coated helm upgrade uses the same materials as coated armor
  • Path armor and helm upgrades refreshed and extended to the top tiers
  • Path helms now align with their matching armor tier
  • Earn inventory slots as you level up
  • Item tooltips show a "Use:" line for on-use items

Social

  • Open the Eternal Library from the Seasong library bookshelves
  • Add the Eternal Library and General board field guides

Quests

  • Fix Catalyzing Quintessence turn-in; quintessential base is now soulbound
  • Stop quest chains getting stuck; stack quest reward items

Homestead

  • Seeds no longer spoil within hours
  • Harvest toolkit Use tooltip + clearer planting quest steps

*See you in Samhan.*

August 28, 2026v0.8.87

Patch

Account

  • Fix black in-game browser (Create Account) on some GPUs

*See you in Samhan.*

August 28, 2026v0.8.86

Patch

Combat

  • Fix death ghost skin staying flesh-toned instead of turning gray

Quests

  • Fix Grilligan potato-peel dialog claiming peels drop on the ground

UI

  • Rename the classless starter path from Peasant to Wanderer
  • Rename Peasant path to Wanderer (userlist header + display)

Mobs

  • Let dead players interact with Doctor Dionne so she can revive them

*See you in Samhan.*

August 26, 2026v0.8.84

Patch

Account

  • Prompt for a new password when signing in with a temporary one

*See you in Samhan.*

August 25, 2026v0.8.83

Patch

Items

  • Show (Heirloom)/(Extinct) on item tooltips

UI

  • Add a full World Map window (open with M or the top-left Map button)

*See you in Samhan.*

August 25, 2026v0.8.82

Patch

UI

  • WoW-style disconnect handling and Game Menu
  • Layer the small-map frame beneath world objects
  • Fix avatar rendering a tile too high on centered short maps

*See you in Samhan.*

August 15, 2026v0.8.81

Patch

UI

  • Center short maps vertically in the viewport
  • Frame small maps with a wooden border

*See you in Samhan.*

August 14, 2026v0.8.80

Patch

UI

  • Equip gear straight from the action bar
  • Drop items by instance id so a lingering confirmation can't misfire
  • Show the stack count in the drop confirmation
  • Drop the full stack from the drop confirmation, not one
  • Generalize click-to-cursor to any drag source; add spell book
  • Click-to-cursor: hold item by identity, global cancel, drop-in-world
  • Click-to-cursor item movement across all slots
  • WoW-style item controls: right-click to equip/use/unequip
  • Clear the Angler's Sense survey when warping to a new map

*See you in Samhan.*

August 13, 2026v0.8.78

Patch

Professions

  • Make Farming a gathering profession; gate Rocky Woods fields, crops, and tools on it

Account

  • Rename NOBLE subscription tier to PATRON

*See you in Samhan.*

August 13, 2026v0.8.77

Patch

Professions

  • Profession-appropriate "not ready" gathering messages
  • Profession-appropriate gathering tool/skill messages
  • Add the Mining Pick tool and make mining swing-harvestable
  • Add per-player resource node harvesting (shared world, no node contention)

Events

  • Live minigame schedule with a browsable in-game window
  • Minigame schedule window with weekly history and local times

*See you in Samhan.*

August 8, 2026v0.8.75

Patch

Items

  • Show gear icons for the logged-in character's look again
  • A cleaner, consistent look for gear icons

Quests

  • Lock the harbor arrival to captain, fisher, then constable
  • Forrest's harbor welcome and the oak bokken hand-off

UI

  • Show clicked floor items in the combat log with a header
  • Item links and rich formatting in combat-log item lines
  • Name every UI color and label the picker swatches
  • First color unlock auto-opens Game Options at the UI color picker
  • First color unlock switches the player's theme to the new color
  • Announce UI color unlocks with a chat line and a first-time hint
  • Earn UI theme colors by upgrading your path armor
  • Render the combat log with chat's rich-text pipeline
  • Show color names in the UI color picker
  • Auto-open Game Options at the UI color picker on first unlock
  • Add the missing Display category to Game Options
  • First UI-color-unlock tutorial hint

Events

  • Revelers of the Bacchanalia earn the Harvest UI color

*See you in Samhan.*

August 8, 2026v0.8.74

Patch

Items

  • New defenders receive a starting weapon from the harbor fisher
  • Gear now takes the shape of whoever wears it

Quests

  • Keep the harbor welcome on the tutorial fishers only

*See you in Samhan.*

August 7, 2026v0.8.73

Patch

Quests

  • Grey/gold turn-in markers for collect-and-return quests
  • Larger, roomier icons in NPC dialog menus

*See you in Samhan.*

August 7, 2026v0.8.72

New Features

HotKeyBar

  • Support equipment items on hotkey bar

Quests

  • Two-phase Waverly tutorial: inventory use then hotkey bar use

UI

  • Equipment use on hotkey bar and right-click menu
  • Add "Use" option to inventory right-click context menu
  • Add HINT_HOTKEY_DRAG_ITEMS tutorial hint for item hotkey tutorial

Patch

Quests

  • Quest/gossip icons in NPC dialog menus
  • Over-head quest markers on NPCs
  • Surface quest options first in NPC menus; declutter early Yuri dialog
  • Waverly replenishes items at start of hotkey bar phase
  • Waverly gives blue flagons for mana, requires both pools full
  • Quest/gossip icons in NPC dialog menus
  • Over-head quest markers on NPCs

UI

  • Persistent death hint reminds players to use F1 Silver Thread
  • Fix dialog button listener accumulation causing duplicate actions
  • Persistent death hint + macOS Fn+F-key display names

Mobs

  • Fix low-health NPCs spawning as dead and invisible to clients

General

  • Fix NPC script race condition causing duplicate item grants

HotKeyBar

  • Fix fully-qualified names to proper imports in ItemExpirationService
  • Refresh hotkey bar when items expire
  • Refresh hotkey bar on bank deposit, durability break, death drop, and mail
  • Self-healing cleanup for orphaned hotkey bar item slots

*See you in Samhan.*

August 2, 2026v0.8.67

Patch

UI

  • In-game browser: fix email field text input

*See you in Samhan.*

August 2, 2026v0.8.66

Patch

UI

  • In-game browser: fix page showing bottom on initial load
  • In-game browser: click-to-position cursor in text fields
  • In-game browser: dropdown scroll, arrow key navigation, stop key event propagation
  • In-game browser: custom select dropdowns, fix scroll jump on click

*See you in Samhan.*

August 1, 2026v0.8.65

Patch

UI

  • In-game browser: auto-focus on open, fix backspace inserting squares
  • Fix in-game browser focus styling via WebKit internal focus dispatch
  • In-game browser: move to Game, open from Login, add input forwarding

*See you in Samhan.*

August 1, 2026v0.8.63

Patch

UI

  • Fix macOS launch crash: use GL20 to avoid core profile shader incompatibility

*See you in Samhan.*

August 1, 2026v0.8.57

Patch

UI

  • Show build commit hash on login and server selection screens

*See you in Samhan.*

July 28, 2026v0.8.54

Patch

Mobs

  • Add distance check to NPC click interactions

*See you in Samhan.*

July 28, 2026v0.8.53

Patch

Mobs

  • Fix mob actors not recreated after same-map warps

*See you in Samhan.*

July 28, 2026v0.8.52

Patch

Quests

  • Fix Captain Kai not accepting uniform/sou'wester turn-in

UI

  • Add 2x font supersampling for crisp text at all resolutions
  • Add Windows F1-F12 keyboard hook and first-launch resolution detection

*See you in Samhan.*

July 26, 2026v0.8.47

Patch

Combat

  • Add Carnage and Elixir participation and win achievements
  • Add level 50 and level 99 achievements
  • Diversify spell sound effects and add sounds to silent spells
  • Assign type-appropriate swing sounds to weapons

Items

  • Add inventory open sound and fix personal inventory sounds
  • Add equip and unequip sound effects to all equipment types
  • Add type-appropriate inventory sounds to all item classes

Quests

  • Add Completed the Tutorial achievement
  • Grant Choosing a Path quest immediately on reaching level 5

UI

  • Store and display in-game date on earned achievements
  • Add achievement points system and completeTutorial achievement grant
  • Add WoW-style achievement browser with category sidebar and progress bars
  • Add character achievement system with banner display
  • Display in-game date on earned achievements, fix progress bar alignment
  • Add achievement points display, earned bar, and fixed window positioning
  • Add WoW-style achievement browser window
  • Tune achievement banner: 5s duration, higher position, centered text
  • Add achievement earned banner UI

Professions

  • Move profession skill level achievements into Achievement enum
  • Add profession achievements: first craft, category firsts, Expert and Artisan milestones
  • Restrict to one gathering and one primary profession, clean up legend marks on forget

Audio

  • Assign Main playlist to all maps without one

*See you in Samhan.*

July 25, 2026v0.8.45

Patch

Combat

  • Add health penalty on expiry to Rogue's Cunning
  • Add Sage's Vigil 5-stage ramping healer spell
  • Add Mystic's Focus 5-stage ramping spell damage spell

Mobs

  • Play MONSTER_UNWORLDLY_V2 sound when Granite Golem enrages

*See you in Samhan.*