Developer Log
Every update to Samhan Chronicles, straight from the forge.
September 23, 2026v0.8.118
Patch
Social
- Rank the Powerlist by power; publish it to the website
Professions
- Crops mature in their full listed grow time
- Carrot is selectable in the seed menu; ginger/carrot produce polish
- Carrot is now a plantable crop
- Two primary slots; gather trades bundle their refine; trade trainers Cole/Chip/Carver
- Grilligan, Felixir, Piers, Brier & Forrest gain fundamentals dialogue; Ren becomes Felixir + Piers
- Terra teaches farming and sells seeds & tools; Paige explains paper recovery
Homestead
- Farnham the Homestead Manager guides newcomers at the Seasong Gazette
Events
- Add the Reclaiming Rocky Woods communal campaign
- Bacchanalia piñata bosses can now roam Rocky Woods
*See you in Samhan.*
September 23, 2026v0.8.117
Patch
Professions
- Add butchery recipes for six premium carcasses
- Add butchery recipes for seven fen/sewer carcasses
*See you in Samhan.*
September 22, 2026v0.8.116
Patch
UI
- Show combat log and Gazette timestamps in the player's local time
- Show combat log and Gazette timestamps in the player's local time
- Show mail and board times in your own local time
Account
- Shorten account creation to the essentials
*See you in Samhan.*
September 11, 2026v0.8.115
Patch
UI
- Auto-place bank deposits on toSlot -1 (quick-move support)
- Ctrl+left-click to move items between bags and bank
*See you in Samhan.*
September 11, 2026v0.8.114
Patch
Combat
- Low-level gear now boosts Attack/Spell Power
- Dying no longer scatters your items on the ground
Items
- Path shields now drop from level-appropriate sentries and bosses
- Add path shield ladders for all four paths
- Reforge rogue rapiers as one-handed oak katanas
Vendors
- Armorer Amin now stocks starter path shields for every path
Quests
- Retune quest XP rewards for classic-slow, quest-driven leveling
UI
- Red-flag vendor items you can't buy or use (WoW-style)
- Show Attack Power and Spell Power on the character stats panel
*See you in Samhan.*
September 10, 2026v0.8.113
Patch
Combat
- AttackPower/SpellPower now match WoW (1:1 with your primary stat)
Items
- Equipment now drops only from cave elites
- Necklace & boot upgrades now drop; Mystic armor corrected
Mobs
- Monsters across the world rebalanced
*See you in Samhan.*
September 10, 2026v0.8.112
Patch
Items
- Give limited-use items their own remaining-uses/max-uses instead of hijacking durability
- Area pickup can now grab loot sitting under nearby monsters
- Dragging a bank item stack onto a matching one now combines them
- Render consumable "uses left" from remainingUses instead of durability
Vendors
- Fix negative "price for all" on unlimited-stock shop items
UI
- Action bar docks smokeables/consumables by type: shows total, survives using any copy
- Action bar shows total puffs across all your pipes
- Items and equipment no longer randomly vanish from the action bar
- Fix "Divine Secret" doing nothing from the F1 menu
- Vendor prices in tooltips use coins; money display omits zero denominations
- Show total puffs on base-item-docked action bar consumables
Mobs
- Voracious Shadow Wolf now stalks River Run caves as a rare back-room boss
- Double Coated Oakseed damage and right-size their exp
- Brown and Red River Run I wolves now drop Wolf Fang like the Black wolf
- Tune River Run I to level 5 with a Voracious Shadow Wolf boss
- Owl now hits harder and is tankier, matching its level
*See you in Samhan.*
September 9, 2026v0.8.111
Patch
Items
- Dragging an item stack onto a matching one now combines them
- Durability figure shows face gear separately from the helm
- Show "Indestructible" on tooltips for gear that never wears out
Vendors
- Fix "Repair All" skipping items that cost nothing to repair
*See you in Samhan.*
September 9, 2026v0.8.110
Patch
Items
- Damaged equipment now stops working until repaired instead of being destroyed
- New at-a-glance durability display shows when your gear is low or broken
Professions
- Level-gate cooking dishes and elemancy brews by tier
- Add tier-scaled instant heal to cooked dishes; align brew amounts
- Give Cooking dishes and Elemancy brews real effects
- Add Cooking & Elemancy stations, trainers at real shops
- Add the blacksmith's anvil at the Seasong Smith
- Add ore -> smelt -> mineral lot chain for the nine stone minerals
- Smelting now requires working at a forge
Homestead
- Grow the homestead freezer via agricultural turn-ins
- Earn private homestead crafting stations via turn-ins
- Add Cooking & Elemancy trainers and stations to each plot
*See you in Samhan.*
September 8, 2026v0.8.109
Patch
Account
- Reframe Patron messaging: kill the login nag, invite instead of block
*See you in Samhan.*
September 6, 2026v0.8.105
Patch
Combat
- Arrow selector always lists arrow types, even when you own none
- Arrows carry their own projectile and damage; bow arrow selector
- Scale path weapon passive magnitudes by tier; snapshot the Rogue bleed
Items
- Give each path helm a signature passive effect
- Make trainer-granted base path gear worthless, unexchangeable, and non-recyclable
- Path trainers grant/re-issue the coated path helm; helm ladder starts at L15
- Restore Miner's Helmet to its Valiant twin's stats (level 10 / ilvl 10)
- Add WoW-style Use/Equip tooltip lines to path weapons
Quests
- Marvel Mine helmet quest grants your path's coated helm
- Shiloh offers repeatable path weapon grow milestones (II-VIII), credited on return
- Of Oak & Origin: deswamp remaining bograt references to the Slimenace
*See you in Samhan.*
September 5, 2026v0.8.104
Patch
Combat
- Grove's Blessing heals nearby party members (AoE); add getNearbyGroupMembers
- Rogue/Mystic/Sage path weapon effects + item-granted procs for all equipment
- Warrior path weapon gains a signature passive + on-use; item-granted buffs end when gear leaves any slot
Items
- Path trainers re-issue your base path weapon if you lose the grow ladder
- Soulbind the oak path weapons and their Petrified Oak tiers
Quests
- Retarget the oakbomb to the Fen Fortress boss and retire orphaned bograt content
- Of Oak & Origin: dialogue references the path weapon + harvest toolkit
- Make oak-weapon growing a sequential, catch-up-safe ladder in any Fen Fortress
- Grow the oak weapon into level-appropriate Petrified Oak tiers
*See you in Samhan.*
September 5, 2026v0.8.103
Patch
Items
- Rebalance early weapons and Smith Shiloh's stock
Quests
- Lower Of Oak & Origin to level 15 and level-scale its rewards
UI
- Add a Currencies guide to the F1 helper menu
- Add Path Finder Yuri warp and Divine Secret to the F1 menu
- Add Character & Item Stats guide to the F1 helper menu
- Give 5 minutes and per-minute warnings before door-block Inn warp
- Fix movement keys freezing after casting a targeted spell
*See you in Samhan.*
September 5, 2026v0.8.102
Patch
Combat
- Fix players becoming unkillable at 0 health
Items
- Set buy/sell prices for rabbit carcass and acorn
- Only food spoils -- potions/smokeables no longer expire
- Fix path armor/helm upgrades not seeing equipped gear
Quests
- Grant the miner's helmet with the Defender's armor
UI
- Stop weather rendering inside the path guilds
- Show your own death pile immediately when you die
- Only show name plates on NPCs and players, not regular mobs
- Inventory: reliable slot targeting, drop items only over the world
- Show item name in tooltips for action-bar consumables
Mobs
- Fix killed mobs staying on screen until a scene reload
*See you in Samhan.*
September 4, 2026v0.8.101
Patch
Social
- Show what you're playing on Discord with Rich Presence
*See you in Samhan.*
September 4, 2026v0.8.100
Patch
Social
- Chat reverts to Say after a Shout; other channels stick
UI
- Fix Tavern Inn warps: Water Closet exit and floor staircase
- Fix the SeaU Conservatory exit dropping you in the street
- Add an optional latency (ping) indicator
- Add FPS counter toggle, VSync, and FPS cap to Graphics options
- Fix rare crash when characters/mobs are on screen
*See you in Samhan.*
September 3, 2026v0.8.99
Patch
Combat
- Fix action-bar cooldown overlay resetting; stop redundant cooldown re-sends
- Re-cast a Fury to cancel it
Quests
- Tutorial: the farmer only hands out one potato sack
- Tutorial crew nudge you to click them before say/shout/whisper
- Pathfinder Yuri clearly offers "Defender's Armament"
UI
- Stop the occasional forward hitch while walking
- Smoother character and map movement at any frame rate
- Fix real characters sometimes not being clickable
*See you in Samhan.*
September 3, 2026v0.8.98
Patch
Items
- White Eldritch Flagon purifies afflictions
- Cheaper Herb Pipe from vendors
- Price the Feldspar, Gilded Oak, and Marble necklaces
- Feldspar, Gilded Oak, and Marble necklaces are now proper gear
UI
- Warp tooltips list the NPCs on the destination map
- Warp tooltips list the NPCs on the destination map
Mobs
- Retune Pebble Path II drops; weapon skins no longer drop from monsters
- Tougher Pebble Path II oak seeds with bigger experience rewards
*See you in Samhan.*
September 3, 2026v0.8.97
Patch
Combat
- Rage abilities now reliably boost your attacks
- Starter spells ask for Red Apples (the ones you can actually get)
Items
- Make the Paring Knife a non-droppable quest item
- Only ask before dropping equipment, not every item
Vendors
- Set sell price to half of buy price
- Standardize buy prices to twice the sell price
UI
- Warp tiles are always walkable so you can't get stuck on one
- New default action bar layout and chat window position
- Move the default chat window position to a better spot
- Action bars: show each slot's keybind + WoW-exact rebind conflicts
- Action bars inc 4: rebindable per-slot keys (WoW-style)
- Action bars inc 3: per-bar slots + rows layout
- Action bars inc 2: Bars 3-8 + enable toggles
- Action bars: add a second, dockable bar (WoW-style, inc 1)
- Add "Reset UI Positions" option; refine buff-bar handle icons
- Free-form, resizable buff bar (drag to shape it, place it anywhere)
- Outline the map title/region text so it reads on any map
- Force-hide any stuck tooltip the cursor has left
- Fix tooltips getting stuck on screen after leaving an item
*See you in Samhan.*
September 2, 2026v0.8.96
Patch
Quests
- Grilligan shows "!" to offer the potato task, then "?" to turn it in
- Crew assignments: accept each delivery from Jonathan/Rose/Pete
- Over-head quest markers on First Mate Marina, Grilligan and Captain Kai
UI
- Quest markers are now WoW-style letters instead of sprite bubbles
Mobs
- First Mate Marina now appears as a character
*See you in Samhan.*
September 2, 2026v0.8.95
Patch
Quests
- First Mate Marina always gives guidance instead of going silent
UI
- Fix getting stuck in a wall when leaving the Seasong Trading Post
- Harden the in-game browser against blank pages and close-time hangs
Events
- Let players leave the Carnage/Elixir admission room
Account
- No false "already logged in" warning after creating your first character
*See you in Samhan.*
September 2, 2026v0.8.94
Patch
Items
- Bank deposits stack-merge into matching stacks; equipment never stacks
Vendors
- Pierce no longer shows a dead-end buy menu to an undressed player
Quests
- Fix Catalyzing Quintessence soft-lock after choosing the first element
UI
- Legend mark text color now matches the icon
- NPC menu prompt text now grows to fit long prompts
- Fix legend text clipping next to icons; darken legend/faction tint
- Legend marks without an icon no longer break the Status tab
- Legend text color derived from the icon's dominant fill shade
- Legend mark icons now render again
- NPCs no longer show hair through their helmets
Mobs
- Oakseeds now roam and their spit scales with the mob's own damage
*See you in Samhan.*
September 1, 2026v0.8.93
Patch
Items
- First Ten Rewards Cache — the whole-journey reward, opens to a soulbound First Ten skin
- Ancestor's Hoard now awards a weapon skin instead of a weapon
- Fix the Ancestor's Hoard's missing rewards
Quests
- Ash/Cliff don't strand players when Path Hall is closed
Homestead
- Harvest toolkit reopens the seed picker when your seed runs out
Events
- Consolidate the whole-journey reward into one system
Mobs
- Rare Gold Acorn drop from squirrels
- Squirrels drop acorns; more squirrels in Seasong City
*See you in Samhan.*
September 1, 2026v0.8.92
Patch
Items
- Sevenleaved Oakbranch: Brown Green palette + match Oakstaff power
Social
- Fix Gazette best-known accuracy, crediting, and submission robustness
Quests
- Ash and Cliff spell out the final First Hand step at Path Hall
- Path Hall is now the final road for the whole-journey reward
- Claim your whole-journey reward from Ash or Cliff
- Completing a road now also leaves an Ancestor's Hoard
- Relic Racket road advances on either quarryman's deal
- Ash and Cliff now cover the stretches between roads
- Ash and Cliff now guide Path Hall Restoration
- Ash and Cliff now guide the Chasing Waterfalls and Lower Works roads
- Ash & Cliff guidance for Relic Racket; bonus honors per-quarryman
- Heritage House Lantern completes on the return to Cliff
- Ash & Cliff guidance for Oak & Origin and Craggy Crest
- Completing a road grants a lump-sum XP bonus
- Ash & Cliff guidance for River Run and Marvel Mine
- Ash and Cliff now guide the early road, road by road
*See you in Samhan.*
August 31, 2026v0.8.91
Patch
Combat
- Chain Lightning now arcs from your selected target
- Level-5 path spells are now cheap and easy to learn
- Rebalance Gather Mana + drop Zap to level 5 (Mystic)
Social
- Add the All Paths Equal book to the Eternal Library and sortable boards
- Add a sort control to the board reader
Mobs
- Stop mobs spawning in impassable areas or on top of players
*See you in Samhan.*
August 31, 2026v0.8.90
Patch
Combat
- Fix choosing your path sometimes failing with no response
Social
- Fix item links with brackets in their name showing as raw text
Quests
- Fix quest & tutorial NPCs that could fail with no response
*See you in Samhan.*
August 31, 2026v0.8.88
Patch
Combat
- Rebalance Soothe into a proper starter self-heal
- Fix three spell tributes that required unobtainable equipment
- Add a farmable equipment tribute to low/mid-level path spells
- Update spell learning tributes: keep equipment, add refined materials
- Polearms cleave a diamond; flank & backstab now roll to hit
- Weapons and armor now wear down from combat
Items
- Repair all gear at any vendor; heirloom necklaces now indestructible
- Coated helm upgrade uses the same materials as coated armor
- Path armor and helm upgrades refreshed and extended to the top tiers
- Path helms now align with their matching armor tier
- Earn inventory slots as you level up
- Item tooltips show a "Use:" line for on-use items
Social
- Open the Eternal Library from the Seasong library bookshelves
- Add the Eternal Library and General board field guides
Quests
- Fix Catalyzing Quintessence turn-in; quintessential base is now soulbound
- Stop quest chains getting stuck; stack quest reward items
Homestead
- Seeds no longer spoil within hours
- Harvest toolkit Use tooltip + clearer planting quest steps
*See you in Samhan.*
August 28, 2026v0.8.87
Patch
Account
- Fix black in-game browser (Create Account) on some GPUs
*See you in Samhan.*
August 28, 2026v0.8.86
Patch
Combat
- Fix death ghost skin staying flesh-toned instead of turning gray
Quests
- Fix Grilligan potato-peel dialog claiming peels drop on the ground
UI
- Rename the classless starter path from Peasant to Wanderer
- Rename Peasant path to Wanderer (userlist header + display)
Mobs
- Let dead players interact with Doctor Dionne so she can revive them
*See you in Samhan.*
August 26, 2026v0.8.84
Patch
Account
- Prompt for a new password when signing in with a temporary one
*See you in Samhan.*
August 25, 2026v0.8.83
Patch
Items
- Show (Heirloom)/(Extinct) on item tooltips
UI
- Add a full World Map window (open with M or the top-left Map button)
*See you in Samhan.*
August 25, 2026v0.8.82
Patch
UI
- WoW-style disconnect handling and Game Menu
- Layer the small-map frame beneath world objects
- Fix avatar rendering a tile too high on centered short maps
*See you in Samhan.*
August 15, 2026v0.8.81
Patch
UI
- Center short maps vertically in the viewport
- Frame small maps with a wooden border
*See you in Samhan.*
August 14, 2026v0.8.80
Patch
UI
- Equip gear straight from the action bar
- Drop items by instance id so a lingering confirmation can't misfire
- Show the stack count in the drop confirmation
- Drop the full stack from the drop confirmation, not one
- Generalize click-to-cursor to any drag source; add spell book
- Click-to-cursor: hold item by identity, global cancel, drop-in-world
- Click-to-cursor item movement across all slots
- WoW-style item controls: right-click to equip/use/unequip
- Clear the Angler's Sense survey when warping to a new map
*See you in Samhan.*
August 13, 2026v0.8.78
Patch
Professions
- Make Farming a gathering profession; gate Rocky Woods fields, crops, and tools on it
Account
- Rename NOBLE subscription tier to PATRON
*See you in Samhan.*
August 13, 2026v0.8.77
Patch
Professions
- Profession-appropriate "not ready" gathering messages
- Profession-appropriate gathering tool/skill messages
- Add the Mining Pick tool and make mining swing-harvestable
- Add per-player resource node harvesting (shared world, no node contention)
Events
- Live minigame schedule with a browsable in-game window
- Minigame schedule window with weekly history and local times
*See you in Samhan.*
August 8, 2026v0.8.75
Patch
Items
- Show gear icons for the logged-in character's look again
- A cleaner, consistent look for gear icons
Quests
- Lock the harbor arrival to captain, fisher, then constable
- Forrest's harbor welcome and the oak bokken hand-off
UI
- Show clicked floor items in the combat log with a header
- Item links and rich formatting in combat-log item lines
- Name every UI color and label the picker swatches
- First color unlock auto-opens Game Options at the UI color picker
- First color unlock switches the player's theme to the new color
- Announce UI color unlocks with a chat line and a first-time hint
- Earn UI theme colors by upgrading your path armor
- Render the combat log with chat's rich-text pipeline
- Show color names in the UI color picker
- Auto-open Game Options at the UI color picker on first unlock
- Add the missing Display category to Game Options
- First UI-color-unlock tutorial hint
Events
- Revelers of the Bacchanalia earn the Harvest UI color
*See you in Samhan.*
August 8, 2026v0.8.74
Patch
Items
- New defenders receive a starting weapon from the harbor fisher
- Gear now takes the shape of whoever wears it
Quests
- Keep the harbor welcome on the tutorial fishers only
*See you in Samhan.*
August 7, 2026v0.8.73
Patch
Quests
- Grey/gold turn-in markers for collect-and-return quests
- Larger, roomier icons in NPC dialog menus
*See you in Samhan.*
August 7, 2026v0.8.72
New Features
HotKeyBar
- Support equipment items on hotkey bar
Quests
- Two-phase Waverly tutorial: inventory use then hotkey bar use
UI
- Equipment use on hotkey bar and right-click menu
- Add "Use" option to inventory right-click context menu
- Add HINT_HOTKEY_DRAG_ITEMS tutorial hint for item hotkey tutorial
Patch
Quests
- Quest/gossip icons in NPC dialog menus
- Over-head quest markers on NPCs
- Surface quest options first in NPC menus; declutter early Yuri dialog
- Waverly replenishes items at start of hotkey bar phase
- Waverly gives blue flagons for mana, requires both pools full
- Quest/gossip icons in NPC dialog menus
- Over-head quest markers on NPCs
UI
- Persistent death hint reminds players to use F1 Silver Thread
- Fix dialog button listener accumulation causing duplicate actions
- Persistent death hint + macOS Fn+F-key display names
Mobs
- Fix low-health NPCs spawning as dead and invisible to clients
General
- Fix NPC script race condition causing duplicate item grants
HotKeyBar
- Fix fully-qualified names to proper imports in ItemExpirationService
- Refresh hotkey bar when items expire
- Refresh hotkey bar on bank deposit, durability break, death drop, and mail
- Self-healing cleanup for orphaned hotkey bar item slots
*See you in Samhan.*
August 2, 2026v0.8.67
Patch
UI
- In-game browser: fix email field text input
*See you in Samhan.*
August 2, 2026v0.8.66
Patch
UI
- In-game browser: fix page showing bottom on initial load
- In-game browser: click-to-position cursor in text fields
- In-game browser: dropdown scroll, arrow key navigation, stop key event propagation
- In-game browser: custom select dropdowns, fix scroll jump on click
*See you in Samhan.*
August 1, 2026v0.8.65
Patch
UI
- In-game browser: auto-focus on open, fix backspace inserting squares
- Fix in-game browser focus styling via WebKit internal focus dispatch
- In-game browser: move to Game, open from Login, add input forwarding
*See you in Samhan.*
August 1, 2026v0.8.63
Patch
UI
- Fix macOS launch crash: use GL20 to avoid core profile shader incompatibility
*See you in Samhan.*
August 1, 2026v0.8.57
Patch
UI
- Show build commit hash on login and server selection screens
*See you in Samhan.*
July 28, 2026v0.8.54
Patch
Mobs
- Add distance check to NPC click interactions
*See you in Samhan.*
July 28, 2026v0.8.53
Patch
Mobs
- Fix mob actors not recreated after same-map warps
*See you in Samhan.*
July 28, 2026v0.8.52
Patch
Quests
- Fix Captain Kai not accepting uniform/sou'wester turn-in
UI
- Add 2x font supersampling for crisp text at all resolutions
- Add Windows F1-F12 keyboard hook and first-launch resolution detection
*See you in Samhan.*
July 26, 2026v0.8.47
Patch
Combat
- Add Carnage and Elixir participation and win achievements
- Add level 50 and level 99 achievements
- Diversify spell sound effects and add sounds to silent spells
- Assign type-appropriate swing sounds to weapons
Items
- Add inventory open sound and fix personal inventory sounds
- Add equip and unequip sound effects to all equipment types
- Add type-appropriate inventory sounds to all item classes
Quests
- Add Completed the Tutorial achievement
- Grant Choosing a Path quest immediately on reaching level 5
UI
- Store and display in-game date on earned achievements
- Add achievement points system and completeTutorial achievement grant
- Add WoW-style achievement browser with category sidebar and progress bars
- Add character achievement system with banner display
- Display in-game date on earned achievements, fix progress bar alignment
- Add achievement points display, earned bar, and fixed window positioning
- Add WoW-style achievement browser window
- Tune achievement banner: 5s duration, higher position, centered text
- Add achievement earned banner UI
Professions
- Move profession skill level achievements into Achievement enum
- Add profession achievements: first craft, category firsts, Expert and Artisan milestones
- Restrict to one gathering and one primary profession, clean up legend marks on forget
Audio
- Assign Main playlist to all maps without one
*See you in Samhan.*
July 25, 2026v0.8.45
Patch
Combat
- Add health penalty on expiry to Rogue's Cunning
- Add Sage's Vigil 5-stage ramping healer spell
- Add Mystic's Focus 5-stage ramping spell damage spell
Mobs
- Play MONSTER_UNWORLDLY_V2 sound when Granite Golem enrages
*See you in Samhan.*